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Linux Cubed Series 8: LINUX Games
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circle.c
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C/C++ Source or Header
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1995-05-23
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1KB
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47 lines
#include "allincludes.h"
void
W_DrawCircle(window, centerx, centery, diameter, color)
W_Window window;
unsigned int diameter;
int centerx, centery;
W_Color color;
{
XDrawArc(W_Display, W_Void2Window(window)->drawable,
colortable[color].contexts[0],
(int)(centerx - diameter / 2),
(int)(centery - diameter / 2),
diameter - 1, diameter - 1, 0, 360 * 64);
}
/* needed by newstats.c [BDyess] */
void
W_WriteArc(filled, window, x, y, width, height, angle1, angle2, color)
int filled;
W_Window window;
int x, y;
int width, height;
int angle1, angle2;
W_Color color;
{
static GC pen = 0;
struct window *win;
unsigned long valuemask = 0; /* Ignore XGCvalues and use defaults */
XGCValues values;
win = W_Void2Window(window);
if(pen == 0) pen = XCreateGC(W_Display, W_Root, valuemask, &values);
XSetForeground(W_Display, pen, colortable[color].pixelValue);
if (filled) {
XFillArc(W_Display, win->window, pen, x - (int)(width/2),
y - (int)(height/2), width, height, angle1 * 64, angle2 * 64);
} else {
XDrawArc(W_Display, win->window, pen, x - (int)(width/2),
y - (int)(height/2), width, height, angle1 * 64, angle2 * 64);
}
return;
}